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1. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
Hendrink Collie wrote: Huydo wrote: What do you think about make other Ships more viable for fleets than nerf it? Power creep is bad. Just have so-called pirates behave abit smarter. Like, warpout with their loot when their fight is ...
- by Ruby Gnollo - at 2017.06.09 00:49:37
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2. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Trajan Unknown wrote: Ok, I will give up on this. It was partly a nice discussion and some good input but overall it just feels like people want to buff the smallgang warfare without any need for it. I enjoy smallgang/BLOPs a lot more than anyt...
- by Ruby Gnollo - at 2017.03.02 05:48:41
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3. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Pandemic Horde Rulez wrote: HIC is good because it completely broken and overpowered but at same time difficult for smaller side to use because it slow and expensive so easy for us to blob. this is good balance mechanic. If getting killma...
- by Ruby Gnollo - at 2017.02.24 03:12:41
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4. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Sister Bliss wrote: Surely reduced ore respawn rates or dimished resources which would force territorial conflict is a better answer? Instead we're force fed a mind numbing solution to a problem of I don't know what. We want more tools for sel...
- by Ruby Gnollo - at 2017.02.24 03:08:00
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5. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
This thread will prolly be very usefull as a list of pilots to avoid at any cost in space. Thanks CCP for this.
- by Ruby Gnollo - at 2017.02.23 15:32:39
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6. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
James Zealot wrote: Someone get this guy a bucket for all those tears! I think you're mixing CCP up with parents and the players as children. Maybe the most overused personal attack of all Eve. Do you have another trick to show the public ...
- by Ruby Gnollo - at 2017.02.22 18:46:05
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7. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Balancing between the needs of different types of players is always a tightrope and all I can say is that we'll continue to work hard trying to thread that needle. If we're talking abt rebalancing don't hide behind an so ob...
- by Ruby Gnollo - at 2017.02.22 17:34:50
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8. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Kenneth Feld wrote: You know, you can SCOOP them Then re deploy Well, you know, even without 1/100th of a **** about game design, I could easily conceive a more engaging gameplay. Do you really expect me to pay to play that ?
- by Ruby Gnollo - at 2017.02.22 06:41:04
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9. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: From these threads it's clear that the community has a strong desire for some changes to mobile warp disruptors, as many of those topics kept coming up from many diverse voices. CCP : Eve is your game : do whatever you lik...
- by Ruby Gnollo - at 2017.02.22 01:00:04
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10. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Elithiel en Gravonere wrote: We are very clear on where we stand on the matter. We said that the metagame using gambling sites was bad for the game. We got ignored, we said that the CSM was bad for the game, we got ignored. We said a whole bun...
- by Ruby Gnollo - at 2016.10.12 18:21:01
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11. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Elithiel en Gravonere wrote: I know it is probably changed by the CSM (who seem to do whatever it is PL tell them to do) Well, some players spent a lot of time and effort to convince CCP that the CSM was one of the worst perils for the game...
- by Ruby Gnollo - at 2016.10.12 07:33:30
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12. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
TuDDi wrote: Congrats on listening to your customers for 1st time in 13 years. You mean : the usual very small minority of their customers represented by the CSM
- by Ruby Gnollo - at 2016.10.11 16:18:39
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13. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Zhele Jamohrr wrote: People recently out of sov are unsurprisingly upset that it's now slightly riskier to travel in sov. Also unsurprisingly, I prefer current mechanics. This perfecly sums it up : this change only matters for players facti...
- by Ruby Gnollo - at 2016.07.02 15:18:09
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14. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Since you asked on Twitter for comments, let's express some bitter comments I would have kept for myself if you hadn't. Since warp bubbles & disruptors are mostly for NS, whatever CCP may want to do for them isn't of great importance, since t...
- by Ruby Gnollo - at 2016.07.02 08:29:33
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15. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: I don't log in every day, I simply do not have the time every day to sit down at a PC to play a game. I have things I need to do, people to see, things to wash, food to eat and so on. People only spending time in a game at the we...
- by Ruby Gnollo - at 2016.04.10 16:32:41
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16. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Nicen Jehr wrote: do it like dust, offer multiple missions per day with small random rewards including SP, ISK, LP, loot if I was a new player i'd be thrilled to see an ingame reward of a frigate for killing 3 lowsec rats I'd really love tha...
- by Ruby Gnollo - at 2016.04.09 15:40:36
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17. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: Newplayer 1 is disadvantaged to the tune of 50k SP every week they play. This is good how? Killing a NPC is a 5mn/day/toon task. Even people working at Goldman Sachs spend more than one hour a day on the internet minding th...
- by Ruby Gnollo - at 2016.04.09 13:26:29
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18. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Dino Zavr wrote: Long: I no longer expect Eve Online to attract players. What players are interested in is fun and new exciting challenges. Instead I see some changes: - learning scanning skills is boring GÇô Okay here are SOE ships - rising s...
- by Ruby Gnollo - at 2016.04.09 10:05:49
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19. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Gerhard Stringfellow wrote: I agree. This is basically introducing grinding to EvE. I understand you can call this grinding, even if it can be done in 5mns/day, which is far less than whatever you'll find anywhere else. But look at the alt...
- by Ruby Gnollo - at 2016.04.09 08:24:09
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20. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Ruby Gnollo wrote: Kara Burnett wrote: Please no daily quests. Or daily login rewards or whatever daily mechanic you can steal from generic mmos. A beauty of EvE always was that it lacked those silly little tricks trying to force you to log...
- by Ruby Gnollo - at 2016.04.09 02:55:42
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